![]() The tankiness is coming from Aegis Aurora combined with Iron reflexes, along with Trickster's built in ES leech. The upper end of the build can get expensive - Awakened multistrike, Oriath's end, +1 max frenzy implicit ring, double-elevated gloves, etc. Better than many melee skills though because of the inherent 'slipperiness' of flicker bouncing all over the place. again, fixed with high investment and lots of DPS, but you will certainly struggle on sanctum before you have enough DPS due to the lack of being able to effectively dodge while doing damage. ![]() Crucially, Sanctum is in hardmode while playing flicker. The budget version will have a tough time on single target DPS - this is fixed with investment though It's flicker strike, which means that it straight up can't do maven (the beams murder you on the brain phase because of the no regen) It's flicker strike, which can give some folks headaches. Can get started quite cheaply - really just need an aegis aurora and the ephemeral edge Great at maven invitations (though not maven herself), pure breachstone farming, simulacrum farming, or anything in that genre It's flicker strike, which means most of your mapping life is spent zoomin' and feeling incredible Elemental ailment immunity, reflect immunity, stun immunity On my current setup, I have 1.2 million eHP in POB even the budget version has 600,000+ I'll explain more about the offense and defense later, but let's look at pros and cons for now: ![]() After all - 20% of 100% is the same as 40% of 50%, so I went with the option where you get to keep your ES pool. Originally I was looking at energy blade so that I would be forced into really high ES on a CI build, but then I found the new Ephemeral Edge, which is almost identical to energy blade for our purposes, without the downside of cutting your ES pool in half. This league, I wanted to make a version of flicker strike where you basically didn't need to worry about that, and you could just take whatever abuse and be totally fine. But, anyone who knows flicker knows that it has a habit of killing you real quick in some circumstances, because you can't super control where you're going. Sirus - Great fight except that I ate the "you go real slow now" beams at the end, and the final phase took a long time as a result. Otherwise, though a bit of a softball invitation at only 55% quant, this was smooth. The Hidden - Turns out Tul kills totems with his vortex, which slowed down that last kill a bit. This is more how your average map looks in terms of 'smoothness'. The chayulas look pretty much identical - pure breachstones are _very_ easy. Pure Uul-netol breachstone - because people will ask, I did this because I had it on hand, and I was out of Chayulas. I picked this to show it can handle tougher content, not necessarily to show off "smooth". Notice too that I stand in an explosion from a chest, and yes it hurt, but I instantly was topped back up and good to go. But, you get the general idea of a 98% quant delirious map here, and a particularly uncharitable one - 100+% extra damage as fire, 42% life as maximum ES for monsters, monsters gain endurance charges. I completely ignored altars, missed stuff trying to go fast, and generally looking sloppy. It defaults to "current", which is where my own personal character is right now, as of the time of this post.Ĭurrent level 100 character in SC trade Sanctum league:Ĭonqueror map showcase - Not gonna lie, I basically never record myself playing PoE, and you can tell I was a little nervous for this - it was the first thing I recorded. ![]() Make sure they match! All of them should be 'budget', 'current', or 'aspirational/maximum damage' at the same time to get an accurate picture of each 'setting'. Note that if you use the POB and want to play around, there are three different trees/skills/items sets. You can also see the notes right in there. If you're unfamiliar with Pobb.in, it's great! It has the full POB code there so you can import and look around for yourself, but it also gives you a very nice preview if you don't want to do that. POB with lots of detailed notes and three different budget levels: ![]() Hey folks! This is my first post to the PoE forums, and it's to share with you my most successful build to date - a super tanky mapping character that uses the reworked Ephemeral Edge, along with Trickster's natural tankiness, to map quickly, do decent single target damage, and live through just about all of the weird situations flicker strike tends to put you in.īefore I get to explaining, if you're just here for the POB/videos, let's get that out of the way. ![]()
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